Game is confusing. And it is always better to apply tutorial in game, not outside. Just in case :)
Game is confusing. And it is always better to apply tutorial in game, not outside. Just in case :)
No real sprites or graphics and getting 3 apples is easy, and... what's next?
I am sorry. This is going to get more challenging levels, more collectables and a storyline in the future.
Good game, for low resolution pretty readable. And well programmed. As you said, game is a bit unpolished but nice time killer.
Maybe it is not on SEGA games level, but it was enjoyable 10 minutes i spent until death. Graphics are... i do not believe it is way better than I could ever do. Perfect pixelart. When I saw Unity logo i was scared to because of Unity's tendency to run slooowly. But your game runs perfectly smooth. Music fits as well even tho it is the same loop all the time. If this is not even final version I am curious what the game will become.
Nice simple clone of a game we all know. The only issues i can tell is that it is way too easy and time too long to wait.
Hello! Thanks for playing! Sorry about the issues.
meh. now thats boring...
can i have my money now
less funny than game you posted currently. I CLICKED all the way to the end.
click click click
not 5 for stating Windows is trash u freakin Apple user.
(true is that the game is allright but a bit short and has no real losing - you could at least consider making tougher puzzle in it.)
i never said windows is trash its just a reference to another game im making (also i might make a sequel but not yet lol)
Cool game, Unity sucks though. Why? Because performance issues. If you want more people enjoy your game, switch engine. I try to play at like 5 fps and it looks nice. I myself stick to libGDX, but it might be too confusing for you and you could get mad at Java coding. You can always try Godot as it is slightly more optimised.
sug me dik
Joined on 7/5/22