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GHProd

40 Game Reviews

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Great! Good idea, also a plus for using GDevelop, which is rather limited tool. I have nothing to say except that it is probably the best game under judgement rn.

EDIT: ok, small thing: sometimes you dont get extra points/parcels when you actually hit door.

NG needs more games like this...

blackflypress responds:

WOW! Thank you very much! yes, I noticed that the door was not reading all the collisions due to the parcel rotating. I went ahead and fixed that by eliminating the rotation. It looks less dynamic, but it is much more reliable. Dude, I love GDevelop due to its limitations haha, it really forces you to get creative. I also streamlined the Rules, many people started the game without reading them and telling me it was confusing lol so now it pops up when the game starts and is much more concise. so this is now v1.2

i cannot jump onto first platform. also game lags a bit. problem might be with GDevelops platforming physics which sux. It is not only nondeterministic but also leads to glitches. When i was making GDevelop game i instantly spotted it and avoided maing game around it.

EDIT: if only you could write platforming yourself, not use this shitty platform physics of GDevelop. My PC is kinda slow but that does not mean that game has to work like that on slower PC.

EDIT2: i decided to raise the score, because problem seems to be only on low end pc. i am not a douchebag, and wont be.

bonzillesgames responds:

Not sure why this happened tested the game a few times but have never had this happen during gameplay.

do you know you should actually finish your game? This one is absolutely purposeless. I got to blue jigsaw piece who said you win. and thats it. It was not entertaining at all. And way too short.

EDIT: did you really use THAT tool? I checked it out. Seriously you cannot you cannot do simple programming? JavaScript? NO? Maybe Unity or Construct? I mean, I do not try to offend you rn, I am just trying to say there are tools perfect for beginners. If not Unity/Construct, try GDevelop, even tho it is kind of not powerful for me. Construct and GDevelop have similar "blocks" system you will sure understand!

EDIT2: kinda forgot about your second game. Still, try learn some serious and easy to use engine.

Meh... boring, nothing happens in your game.

i despise Unity for performance issues, but your game is decent. And it is 3D! wow. Did you use Bullet Physics?

I should cut the score for using Unity, because... look, Unity games tend to run horribly slow, even simple ones. I have low end PC I bought like 6 yrs ago, so i could not play this game since it runs at 6 FPS. I myself prefer high performance engines like LIBGDX. Game I posted on Newgrounds, Anubian Zero, runs smoothly on every trash PC because it is powered by CraftyJS. I like your game though, first game and it looks so appealing. You seem to use free assets but still, you use them well.

urutaudevstudios responds:

Thanks for playing and for the feedback, I will study how to improve the performance for the next games

I think game was fun. You could enhance it a bit, but it was very smooth. Not masterpiece until you enhance it though.

all i saw was nice main menu. game is unplayable on my pc, because why? because you use Unity, of course. Unity is known for notorious performance issues. All I can say is that game may be nice even tho i didnt see it, and that you should avoid using Unity especially making browser game because it gives nightmarish fps drops on 90% of pc.

i get the joke. but... i expected something longer. 10 minutes at least, not like 50 seconds. If you did this for game jam i can understand :)

If I were you, I would expand the game, it looks interesting. I made one infinite game myself. You seem to use some crappy engine because game loads eternity.

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